Chris Avellone: Writing for Games Workshop

The verse publications team is getting ready to welcome Chris Avellone! On the 13th and 14th of May 2017, Chris will be leading a workshop on Writing for Games! We still have some tickets available, so don’t hesitate to grab them while we still got em’.
Click here to get your ticket.

About Chris: Chris Avellone is best known for his work on a number of role-playing games, including Planescape: Torment, Star Wars: Knights of the Old Republic II: The Sith Lords, Fallout (2 and New Vegas), Wasteland 2, and Prey. He is currently working on Divinity: Original Sin II with Larian Studios, and is part of the successful Kickstarter reboot of System Shock with Night Dive Studios.

About the workshop: Writing for games is a game all in itself – and words are only a part of it. Game writing involves teamwork, knowing your gameplay pillars and how to support them, and also knowing not only what story you want to tell, but how to tell that story… sometimes using everything but words.

Our focus will be on:

  • Writing with a Team
  • Speaking the Language
  • Structuring the Hierarchy within a team…
  • …and within a writing team
  • Knowing the Writer’s Role and the Story’s Role
  • Layout and Importance of Style Guides
  • Knowing your Boundaries, Technical and Aesthetic, including matching other writer and franchise tones

If you can’t make it to the workshop, how about getting a drink with Chris at the IGDA Drinkup?

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